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AI Insights · Timothy · October 2024

Top 5 First Person Games in Ireland Q3 2024: Performance Insights

Explore the download, revenue, and active user trends of the top 5 first person games in Ireland for Q3 2024, featuring insights from Sensor Tower.

Top 5 First Person Games in Ireland Q3 2024: Performance Insights

In the third quarter of 2024, the performance of the top 5 first person games on a unified platform in Ireland showcased intriguing trends in downloads, revenue, and weekly active users. According to Sensor Tower data, these games exhibited varied growth patterns, providing a glimpse into the gaming landscape during this period.

Minecraft: Play with Friends maintained a consistent weekly revenue throughout the quarter, peaking at around $9.7K in late July. Downloads began at approximately 203 in early July and saw a gradual decline, ending at about 130 by the end of September. The game sustained a robust base of weekly active users, starting at 71.7K and slightly decreasing to 67.3K.

Call of Duty®: Mobile experienced a notable revenue spike at $12.8K in late July, with a general downward trend thereafter, closing the quarter at around $6.1K. Downloads fluctuated, peaking at 985 in late July and settling at 661 by the end of September. The game's weekly active users remained relatively stable, hovering around 11K throughout the quarter.

Hunting Sniper: Showdown showed a diverse revenue pattern, with significant peaks reaching $4.9K in early September. Downloads witnessed an upward trend mid-quarter, hitting 1.1K in early August and ending at 956. Weekly active users increased steadily from 2.3K to 3.2K by the quarter's end.

Chapters: Interactive Stories had a revenue peak at $3K in late July, followed by fluctuations and a close at $1.3K. Downloads started at 199 and dipped to 130 by September's end. Weekly active users showed a slight decline, beginning at 1.3K and ending near 1.1K.

Lastly, Fishing Clash: Sport Simulator saw its revenue peak at $2.1K in late September, with downloads reaching a high of 844 in early August before dropping to 132 by quarter's end. Weekly active users experienced a significant increase mid-quarter, peaking at 1.4K in early August, before tapering off to 518 by September 30.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the gaming market in Ireland, with each game exhibiting unique trends in user engagement and monetization. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024